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Wednesday, July 08, 2009

evolving art and weapons systems for a space combat video games - with an academic paper to explain how it works 

This shows the promise of evolutionary programming for use in video game content generation.  Super cool.  And a free game too. 
 
VIDEO:
 
ACADEMIC PAPER:
http://eplex.cs.ucf.edu/papers/hastings_ieeetec09.pdf

Posted via email from danielg's posterous


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